Compared to the requirements an AllocatorAwareContainer
has to fulfill, it is very easy to use a RawAllocator
in a container. There is no need to worry about comparing allocators, select_on_container_copy_construction()
, propagate_on_container_move_assignment
or the undefined behavior that sometimes happens if you swap()
a container.
The Allocator version
To demonstrate this, consider a simple deep_copy_ptr
. deep_copy_ptr
is like std::unique_ptr
but provides a copy constructor which will perform a copy of the object. Unlike std::unique_ptr
it will take a full-blown Allocator
. Then it will be transformed to use a RawAllocator. It is only meant to demonstrate the use of allocator classes and not to be a real use smart pointer class (it is pretty dumb, it copies the pointee on copy but invalidates on move...). So, this is it:
template <typename T, class Allocator = std::allocator<T>>
class deep_copy_ptr
: Allocator
{
using traits = std::allocator_traits<Allocator>;
public:
using value_type = typename traits::value_type;
using allocator_type = Allocator;
explicit deep_copy_ptr(const allocator_type &alloc = allocator_type{})
: allocator_type(alloc), ptr_(nullptr) {}
deep_copy_ptr(value_type value, const allocator_type &alloc = allocator_type{})
: allocator_type(alloc), ptr_(create(*this, std::move(value))) {}
deep_copy_ptr(const deep_copy_ptr &other)
: allocator_type(traits::select_on_container_copy_construction(other)),
ptr_(create(*this, *other))
{}
deep_copy_ptr(deep_copy_ptr &&other) noexcept
: allocator_type(std::move(other)),
ptr_(other.ptr_)
{
other.ptr_ = nullptr;
}
~deep_copy_ptr() noexcept
{
destroy();
}
deep_copy_ptr& operator=(const deep_copy_ptr &other)
{
if (traits::propagate_on_container_copy_assignment::value && static_cast<Allocator&>(*this) != other)
{
allocator_type alloc(other);
auto ptr = create(alloc, *other);
destroy();
Allocator::operator=(std::move(alloc));
ptr_ = ptr;
}
else
{
auto ptr = create(*this, *other);
destroy();
ptr_ = ptr;
}
return *this;
}
deep_copy_ptr& operator=(deep_copy_ptr &&other) noexcept(traits::propagate_on_container_move_assignment::value)
{
if (traits::propagate_on_container_move_assignment::value && static_cast<allocator_type&>(*this) != other)
{
allocator_type::operator=(std::move(other));
ptr_ = other.ptr_;
other.ptr_ = nullptr;
}
else if (static_cast<allocator_type&>(*this) == other)
{
ptr_ = other.ptr_;
other.ptr_ = nullptr;
}
else
{
auto ptr = create(*this, std::move(*other));
destroy();
ptr_ = ptr;
}
return *this;
}
friend void swap(deep_copy_ptr &a, deep_copy_ptr &b) noexcept
{
using std::swap;
if (traits::propagate_on_container_swap::value)
swap(static_cast<allocator_type&>(a), static_cast<allocator_type&>(b));
else
assert(static_cast<allocator_type&>(a) == b);
swap(a.ptr_, b.ptr_);
}
explicit operator bool() const
{
return !!ptr_;
}
T& operator*()
{
return *ptr_;
}
const T& operator*() const
{
return *ptr_;
}
typename traits::pointer operator->()
{
return ptr_;
}
typename traits::const_pointer operator->() const
{
return ptr_;
}
private:
template <typename ... Args>
typename traits::pointer create(allocator_type &alloc, Args&&... args)
{
auto ptr = traits::allocate(alloc, 1);
try
{
traits::construct(alloc, ptr, std::forward<Args>(args)...);
}
catch (...)
{
traits::deallocate(alloc, ptr, 1);
throw;
}
return ptr;
}
void destroy() noexcept
{
if (ptr_)
{
traits::destroy(*this, ptr_);
traits::deallocate(*this, ptr_, 1);
}
}
typename traits::pointer ptr_;
};
I am not going to go into much detail about this code, since it is just to demonstrate the complexity involved with the Allocator
model. To note is the following:
- The
Allocator
is inherited privately to use the empty base optimization if it is an empty type. Also the allocator is owned by the pointer.
- All access to the
Allocator
is done through the std::allocator_traits
class. In addition, the actual value_type
and pointer must be obtained from the traits class and its appropriate functions called to construct/destroy the object.
- The copy constructor must call
traits::select_on_container_copy_construction()
, the move constructor can just move the allocator.
- Copy and Move assignment and
swap()
only exchange the container if the appropriate traits::propagate_on_container_XXX
is true
. This involves a lot of complexity since if it is false
- which is the default! - the old memory has to be deallocated on the old allocator and the new memory allocated on the new allocator if the allocators aren't equal - even for move! Also note the assert()
in swap()
: Since swap()
must not throw, it cannot do the reallocation if the propagation is false
.
The RawAllocator version
This is now a step-by-step review of the changes in the version that uses a RawAllocator.
template <typename T, class RawAllocator = memory::default_allocator>
class deep_copy_ptr
An alias template for allocator_storage using the reference_storage policy.
Definition: allocator_storage.hpp:900
The default allocator is now default_allocator. Its actual type can be changed when building this library, but it is similar to std::allocator
. Also the allocator is stored in a allocator_reference. This is recommended for three reasons:
a) Usage requirement: RawAllocator
classes are only required to be moveable. allocator_reference is copyable, this allows copying the deep_copy_ptr
.
b) Simplicity: allocator_reference provides the full interface without using the allocator_traits class. It has already done the wrapping for you.
c) Ownership: The deep_copy_ptr
doesn't own the allocator, it can be shared with other classes or objects. This is a useful semantic change which is often required anyway. Note: The passed allocator object must now live as long as the container object, except for stateless allocators!
The reference is inherited too for the same reason: It is empty for stateless allocators. They are constructed on-the-fly. This also means that they can be passed in as a temporary. For stateful allocators it stores a pointer. The user has to ensure that the referenced allocator object then outlives the deep_copy_ptr
object.
public:
using value_type = T;
using allocator_type = typename allocator_ref::allocator_type;
explicit deep_copy_ptr(allocator_ref alloc = allocator_type{})
: allocator_ref(alloc), ptr_(nullptr) {}
deep_copy_ptr(value_type value, allocator_ref alloc = allocator_type{})
: allocator_ref(alloc), ptr_(create(std::move(value))) {}
deep_copy_ptr(const deep_copy_ptr &other)
: allocator_ref(other),
ptr_(create(*other))
{}
deep_copy_ptr(deep_copy_ptr &&other) noexcept
: allocator_ref(std::move(other)),
ptr_(other.ptr_)
{
other.ptr_ = nullptr;
}
Not much changed with the typedefs: The traits typedef can be removed, instead there is one for the reference. The value_type
is now the template parameter directly but the allocator_type
is defined in the reference through the traits. This allows rebinding to support Allocator
classes.
The constructors now take an allocator_ref
instead of the allocator_type
directly but otherwise are left unchanged. Note that the assignment of a default constructed allocator_type
only compiles for stateless allocators, since the reference does not actual store a reference to them. For stateful it wil not compile. Since only the reference is copied and not the allocator there is no need for a special treatment in copying. create()
no longer needs to take an allocator as reference so this argument can be omitted.
The destructor has not changed at all, it still only calls the helper function destroy()
.
Copy and move assignment operators can now use the copy(move)-and-swap-idiom and do not need to worry about all the propagation stuff since the allocator is held by reference. Same goes for swap()
which just swaps the reference and pointer.
The accessor functions have not changed, except that the actual pointer type is now simply T*
and no longer defined in the traits.
template <typename ... Args>
T* create(Args&&... args)
{
auto storage = this->allocate_node(sizeof(T), alignof(T));
try
{
::new(storage) T(std::forward<Args>(args)...);
}
catch (...)
{
this->deallocate_node(storage, sizeof(T), alignof(T));
throw;
}
return static_cast<T*>(storage);
}
void destroy() noexcept
{
if (ptr_)
{
ptr_->~T();
this->deallocate_node(ptr_, sizeof(T), alignof(T));
}
}
The helper functions create()
and destroy()
no only perform the (de-)allocation through the allocator, constructor/destructor call is done manually. Note that the pointer returned by allocate_node()
is void*
and that you have to explicitly specify this->
due to the template name lookup rules.
This is now the full RawAllocator
version of deep_copy_ptr
:
template <typename T, class RawAllocator = memory::default_allocator>
class deep_copy_ptr
{
public:
using value_type = T;
using allocator_type = typename allocator_ref::allocator_type;
explicit deep_copy_ptr(allocator_ref alloc = allocator_type{})
: allocator_ref(alloc), ptr_(nullptr) {}
deep_copy_ptr(value_type value, allocator_ref alloc = allocator_type{})
: allocator_ref(alloc), ptr_(create(std::move(value))) {}
deep_copy_ptr(const deep_copy_ptr &other)
: allocator_ref(other),
ptr_(create(*other))
{}
deep_copy_ptr(deep_copy_ptr &&other) noexcept
: allocator_ref(std::move(other)),
ptr_(other.ptr_)
{
other.ptr_ = nullptr;
}
~deep_copy_ptr() noexcept
{
destroy();
}
deep_copy_ptr& operator=(const deep_copy_ptr &other)
{
deep_copy_ptr tmp(other);
swap(*this, tmp);
return *this;
}
deep_copy_ptr& operator=(deep_copy_ptr &&other) noexcept
{
deep_copy_ptr tmp(std::move(other));
swap(*this, tmp);
return *this;
}
friend void swap(deep_copy_ptr &a, deep_copy_ptr &b) noexcept
{
using std::swap;
swap(static_cast<allocator_ref&>(a), static_cast<allocator_ref&>(b));
swap(a.ptr_, b.ptr_);
}
explicit operator bool() const
{
return !!ptr_;
}
T& operator*()
{
return *ptr_;
}
const T& operator*() const
{
return *ptr_;
}
T* operator->()
{
return ptr_;
}
const T* operator->() const
{
return ptr_;
}
private:
template <typename ... Args>
T* create(Args&&... args)
{
auto storage = this->allocate_node(sizeof(T), alignof(T));
try
{
::new(storage) T(std::forward<Args>(args)...);
}
catch (...)
{
this->deallocate_node(storage, sizeof(T), alignof(T));
throw;
}
return static_cast<T*>(storage);
}
void destroy() noexcept
{
if (ptr_)
{
ptr_->~T();
this->deallocate_node(ptr_, sizeof(T), alignof(T));
}
}
T *ptr_;
};